FluidSynth: Heap-based buffer overrun for DLS samples
21Vexday Risk Score
Sem sinal de exploração. Nenhum artefato público de exploração conhecido até agora.
ssvc Trackcvss 8epss 0.1%
probabilidade de exploração
0.1%top 96% das CVEs
exploração observada
nãonenhuma fonte reporta
FluidSynth is a software synthesizer based on the SoundFont 2 specifications. From 2.5.0 until 2.5.6, the native DLS loader assigns file-controlled wsmp.loop_start and wsmp.loop_length values to samples without calling fluid_sample_validate() or fluid_sample_sanitize_loop(). A crafted DLS file can place sample loop points beyond the sample buffer, causing out-of-bounds reads during audio rendering, undefined behavior, possible memory disclosure, and denial of service. Builds compiled with the CMake option enable-native-dls set to OFF do not expose the affected parser. This issue is fixed in version 2.5.6.
CVSS:3.1/AV:L/AC:L/PR:N/UI:N/S:U/C:H/I:L/A:H
Produtos afetados
FluidSynth · fluidsynth