CVE-2026-18629: high-severity vulnerability in Imagination Technologies Graphics DDK
GPU DDK - libusc.so NPD due to integer overflow at ConvertSwitchToArrayLookup during WebGPU shader compilation
Published · Updated
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21Vexday Risk Score
No sign of exploitation. No public exploitation artifact known so far.
ssvc Trackcvss 7.5epss 0.1%
A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can lead memory allocation failure. If the allocation failure is not properly handled, the compiler may dereference a NULL pointer at a controlled offset, resulting in a crash of the compiler process. On certain platforms, when the compiler process has system privileges this could lead to crashes or enable further exploits on the device.
The weakness results from performing arithmetic operations on values derived from the shader program without properly preventing integer overflow. The overflow can cause incorrect memory size calculations, leading to memory allocation failures and subsequent invalid program behaviour. Integer overflow can produce unexpected values that affect memory allocation and other security-relevant operations.
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H
Affected products
Imagination Technologies · Graphics DDKRelated CVEs — Imagination Technologies Graphics DDK
In the same product, most dangerous first.
CVE-2024-47897HIGHGPU DDK - PVRSRVRGXGetEnabledHWPerfBlocksKM off-by-one OOB writeEPSS 0.6%CVE-2026-16280CRITICALGPU DDK - Integer overflow in _PMRLogicalOffsetToPhysicalOffsetEPSS 0.5%CVE-2025-6573CRITICALGPU DDK - RGXFW_CTL.pui8FWScratchBuf Leak/OverwriteEPSS 0.5%CVE-2025-1706HIGHGPU DDK - Improper locking when accessing the pvr_exp_fence objectEPSS 0.5%CVE-2025-13952CRITICALGPU DDK - libusc UAF via WebGPU shaders at MergeConsecutiveBarriersBPEPSS 0.5%CVE-2025-8109HIGHGPU DDK - GPU shader shared memory corrupted using ptrace to disrupt GPU operationEPSS 0.4%