CVE-2026-21734: high-severity vulnerability in Imagination Technologies Graphics DDK
GPU DDK - libusc OOB write at TreeRemove during WebGPU shader compilation
Published
E-mail alert when it lands in KEV, gets a public PoC or its score goes up.
21Vexday Risk Score
No sign of exploitation. No public exploitation artifact known so far.
ssvc Trackcvss 7.7epss 0.2%
A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device.
An edge case using a very small value in GPU shader code can cause a segmentation fault in the GPU shader compiler due to am out-of-bounds write.
CVSS:3.1/AV:L/AC:L/PR:N/UI:N/S:U/C:N/I:H/A:H
Affected products
Imagination Technologies · Graphics DDKRelated CVEs — Imagination Technologies Graphics DDK
In the same product, most dangerous first.
CVE-2024-47897HIGHGPU DDK - PVRSRVRGXGetEnabledHWPerfBlocksKM off-by-one OOB writeEPSS 0.6%CVE-2026-16280CRITICALGPU DDK - Integer overflow in _PMRLogicalOffsetToPhysicalOffsetEPSS 0.5%CVE-2025-6573CRITICALGPU DDK - RGXFW_CTL.pui8FWScratchBuf Leak/OverwriteEPSS 0.5%CVE-2025-1706HIGHGPU DDK - Improper locking when accessing the pvr_exp_fence objectEPSS 0.5%CVE-2025-13952CRITICALGPU DDK - libusc UAF via WebGPU shaders at MergeConsecutiveBarriersBPEPSS 0.5%CVE-2025-8109HIGHGPU DDK - GPU shader shared memory corrupted using ptrace to disrupt GPU operationEPSS 0.4%