CVE-2026-111152: medium-severity vulnerability in libgme game-music-emu
Game Music Emu (libgme) through 0.6.5 Heap Out-of-Bounds Read via AY Loader
Published · Updated
33Vexday Risk Score
No sign of exploitation. It has a public proof of concept.
ssvc Attendcvss 6.8epss 0.1%
exploitation probability
0.1%top 98% of all CVEs
observed exploitation
nono source reports it
1 public exploit(s)
Game Music Emu (libgme) through 0.6.5 contains a heap out-of-bounds read vulnerability in the AY loader get_data function caused by an integer underflow in the track-table bounds check. Attackers can supply a crafted ZXAYEMUL file with an oversized track table to read past the file buffer via gme_track_info or gme_start_track, crashing libgme consumers.
CVSS:4.0/AV:L/AC:L/AT:N/PR:N/UI:P/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N
Affected products
libgme · game-music-emupublic PoCs found — 1
cve_referencehackmd.io/@haind-pwn/libgme-ay-track-table-underflow-oob-readunverified⚠ Public resources, to assess the exposure of systems you control or are authorized to test. Test only with authorization.
Related CVEs — libgme game-music-emu
In the same product, most dangerous first.
References
https://github.com/libgme/game-music-emuhttps://github.com/libgme/game-music-emu/blob/9e23d10f9fd2a6a2f33b10912dd8dc7153258995/gme/Ay_Emu.cpp#L53-L80https://github.com/libgme/game-music-emu/commit/ae10a8f05479e3c8f80429e7a59759fed06f8c13https://hackmd.io/@haind-pwn/libgme-ay-track-table-underflow-oob-readhttps://www.vulncheck.com/advisories/game-music-emu-libgme-through-0.6.5-heap-out-of-bounds-read-via-ay-loader